R.E.P.O. Monster -Enzyklopädie

Ihr vollständiger Leitfaden zu den 19 einzigartigen Monstern von R.E.P.O.

Monster Levels & Laichen

Monster -Level -Kategorien

Alle Monster fallen unter eine von 3 verschiedenen Kategorien der Ebene. Das Spiel wird Monster aus diesen Kategorien hervorbringen, basierend auf welchem ​​Level Sie spielen.

Level 1 Monster

  • Peeper
  • Schattenkind
  • Gnome (4x)
  • Apex Predator
  • Speurer

Level 2 Monster

  • Rugrat
  • Tier
  • Upscream
  • Küchenchef
  • Versteckt
  • Bowtie
  • Mentalist
  • Banger (3x)

Level 3 Monster

  • Häuptling
  • Robe
  • Jäger
  • Schnitter
  • Clown
  • Stapfen

Monster -Laichen/Wiederherstellung

Die Anzahl der Monster, die Spawn abgeben, wird durch das Level bestimmt:

  • Levels 1-2: Ein Monster der Stufe 1 und ein Monster der Stufe 3
  • Levels 3-5: Ein Monster der Stufe 1, ein Monster der Stufe 2 und ein Monster der Stufe 3
  • Levels 6-8: Zwei Monster der Stufe 1, zwei Monster der Stufe 2 und zwei Monster der Stufe 3
  • Levels 9-10: Zwei Monster der Stufe 1, drei Monster der Stufe 2 und zwei Monster der Stufe 3
  • Levels 11+: Zwei Monster der Stufe 1, drei Monster der Stufe 2 und drei Monster der Stufe 3

Respawning Monster

Monster können despawnen, wenn sie für 20-40 Sekunden mehr als 20 Einheiten von allen Spielern entfernt sind. Die Respawn -Zeit hängt davon ab, wie lange Sie in der Ebene waren:

  • First 10 minutes: 4-5 Minuten zum Respawn
  • 10-20 minutes: 3,2-4 Minuten zu respawnen
  • 20-30 minutes: 2,4-3 Minuten zum Respawn
  • 30-40 minutes: 1,6-2 Minuten zum Respawn
  • 40-50 minutes: 0,8-1 Minute zum Respawn
  • 50+ minutes: 1 Sekunde zu respawnen

Wenn ein Spieler ein Monster tötet, wird sein Respawn -Timer mit 3 multipliziert.

Endgültiges Extraktionsverhalten

Nach Abschluss der letzten Extraktion in einem Level ändert sich das Monsterverhalten dramatisch:

Seien Sie nach Ihrer endgültigen Extraktion auf einen intensiven Ansturm zum Ausgang vorbereitet!

Gefahrstufe: 1/5
Monster Level: 2
Animal

Animal

A fast, erratic roamer with a harmless attack that deals 2 damage. Moves randomly and unpredictably. It tramples Gnomes when walking over them, which can be beneficial.

Wie man vermeidet

It would rather run than fight. Easy to kill with any weapon. If you pick it up, it speeds up and runs away. Two or more people grabbing it causes it to freeze temporarily before spinning out of control.

Erkennen durch

Gefahrstufe: 2/5
Monster Level: 1
Apex Predator (Duck)

Apex Predator (Duck)

A harmless duck that follows you. If picked up or attacked, it transforms into Apex Predator that chases players for 10 seconds with a vicious bite (10 damage, three times per second).

Wie man vermeidet

Don't pick it up or attack it. Can be safely killed for cash by positioning it in an extraction zone and letting the piston crush it. Running around solid objects like tables is effective for avoiding it when transformed.

Erkennen durch

Gefahrstufe: 5/5
Monster Level: 2
Banger

Banger

An explosive enemy that spawns in groups of three. If it sees a player or takes damage, its fuse ignites and it charges at the nearest player. When it explodes, it's an instant kill up close.

Wie man vermeidet

Can be picked up and thrown like grenades, but they break free after ~3 seconds. Listen for fuse sounds (hidden timer ~10 seconds and final warning). Throw them into wells, lava, or acid to dispose of them. Only takes 3 damage to kill.

Erkennen durch

Fuse hissing and ignition sounds

Gefahrstufe: 3/5
Monster Level: 2
Bowtie

Bowtie

A large, puffy monster that roams at a medium pace. When it spots a player, it lets out a continuous scream that pushes the player back and disables sprinting and jumping. Sometimes enters a frenzy, stomping at high speed and damaging everything.

Wie man vermeidet

Easy to kill with tranq guns, firearms, or melee weapons as they have very low HP. They can't move while screaming. If one is blocking your path, wait it out and it'll eventually move along.

Erkennen durch

Continuous screaming when attacking

Gefahrstufe: 5/5
Monster Level: 3
Clown (Beamer)

Clown (Beamer)

A fast, loud enemy with heavy footsteps. Attacks with a deadly horizontal laser beam that deals 100 damage. If its laser is on cooldown (~8 seconds), it charges and kicks players instead, dealing 50 damage and launching them.

Wie man vermeidet

Bait its laser from a high ledge (it can't jump) and attack while it's stunned. Crouch under the laser if timed right. Hide behind non-destructible cover. The laser also destroys scrap, so keep your loot far away.

Erkennen durch

Loud footsteps, laughing before attack, and laser charging sounds

Gefahrstufe: 3/5
Monster Level: 2
Chef (Frog)

Chef (Frog)

A frog-like monster that roams the facility.

Wie man vermeidet

Approach with caution and use ranged weapons when possible.

Erkennen durch

Gefahrstufe: 1/5
Monster Level: 1
Gnomes

Gnomes

Small creatures that can be trampled by other monsters.

Wie man vermeidet

Generally harmless, but watch for their interactions with other monsters.

Erkennen durch

Gefahrstufe: 4/5
Monster Level: 3
Headman (Floating Head)

Headman (Floating Head)

A floating head that patrols areas.

Wie man vermeidet

Keep your distance and avoid direct confrontation.

Erkennen durch

Gefahrstufe: 3/5
Monster Level: 2
Hidden

Hidden

A stealthy monster that can ambush players.

Wie man vermeidet

Stay alert and listen carefully for audio cues.

Erkennen durch

Gefahrstufe: 5/5
Monster Level: 3
Huntsman

Huntsman

An aggressive hunter that tracks players.

Wie man vermeidet

Use cover and coordinate with teammates to defeat.

Erkennen durch

Gefahrstufe: 2/5
Monster Level: 1
Peeper (Eye Monster)

Peeper (Eye Monster)

An eye-based monster that observes players.

Wie man vermeidet

Avoid its line of sight when possible.

Erkennen durch

Gefahrstufe: 3/5
Monster Level: 2
Mentalist (Alien)

Mentalist (Alien)

An alien-like creature with psychic abilities.

Wie man vermeidet

Quick movements and disruption of line of sight are key.

Erkennen durch

Gefahrstufe: 4/5
Monster Level: 3
Reaper

Reaper

A deadly monster that deals significant damage.

Wie man vermeidet

Extreme caution required. Use heavy weaponry.

Erkennen durch

Gefahrstufe: 4/5
Monster Level: 3
Robe (Cloak)

Robe (Cloak)

A cloaked figure that moves mysteriously.

Wie man vermeidet

Watch for movement patterns and strike when vulnerable.

Erkennen durch

Gefahrstufe: 2/5
Monster Level: 2
Rugrat (Baby Monster)

Rugrat (Baby Monster)

A small but aggressive baby monster.

Wie man vermeidet

Don't underestimate its speed and aggression.

Erkennen durch

Gefahrstufe: 2/5
Monster Level: 1
Shadow Child

Shadow Child

A shadowy entity that lurks in dark areas.

Wie man vermeidet

Stay in well-lit areas when possible.

Erkennen durch

Gefahrstufe: 2/5
Monster Level: 1
Spewer

Spewer

A monster that spews hazardous materials.

Wie man vermeidet

Keep distance to avoid projectile attacks.

Erkennen durch

Gefahrstufe: 5/5
Monster Level: 3
Trudge

Trudge

A slow-moving but powerful monster.

Wie man vermeidet

Use its slow speed to your advantage. High damage output requires caution.

Erkennen durch

Gefahrstufe: 3/5
Monster Level: 2
Upscream

Upscream

A monster that emits disorienting screams.

Wie man vermeidet

Cover your ears and find cover quickly.

Erkennen durch

Gefahrstufe: 2/5
Monster Level: 2
Bella

Bella

A new monster added in the Monster Update v0.3.0.

Wie man vermeidet

Study its behavior patterns carefully.

Erkennen durch

Gefahrstufe: 3/5
Monster Level: 2
Birthday Boy

Birthday Boy

A festive but dangerous new monster.

Wie man vermeidet

Don't be fooled by its appearance.

Erkennen durch

Gefahrstufe: 4/5
Monster Level: 3
Cleanup Crew

Cleanup Crew

A maintenance-themed monster that cleans up the facility.

Wie man vermeidet

High threat level. Engage with full team support.

Erkennen durch

Gefahrstufe: 3/5
Monster Level: 2
Elsa

Elsa

A cold-themed monster with freezing abilities.

Wie man vermeidet

Keep moving to avoid being frozen.

Erkennen durch

Gefahrstufe: 5/5
Monster Level: 3
Gambit

Gambit

An unpredictable and highly dangerous monster.

Wie man vermeidet

Maximum caution required. Coordinate all attacks.

Erkennen durch

Gefahrstufe: 3/5
Monster Level: 2
Headgrab

Headgrab

A creature that attempts to latch onto players' heads.

Wie man vermeidet

Watch overhead and keep moving.

Erkennen durch

Gefahrstufe: 4/5
Monster Level: 1
Heart Hugger

Heart Hugger

A monster that targets vital organs.

Wie man vermeidet

Protect your chest area and maintain distance.

Erkennen durch

Gefahrstufe: 5/5
Monster Level: 3
Loom

Loom

A towering monster that looms over players.

Wie man vermeidet

Use height differences to your advantage. Extremely dangerous.

Erkennen durch

Gefahrstufe: 3/5
Monster Level: 2
Oogly

Oogly

An unsettling monster with peculiar behavior.

Wie man vermeidet

Observe from a safe distance before engaging.

Erkennen durch

Gefahrstufe: 3/5
Monster Level: 1
Tick

Tick

A parasite-like monster that latches onto players.

Wie man vermeidet

Quick reactions needed. Remove immediately if attached.

Erkennen durch

Allgemeine Tipps

  • Stay quiet - Most monsters are attracted to noise
  • Teamwork - One person can distract monsters while others move items safely
  • Use items wisely - Grenades and mines can help deal with certain monsters
  • Learn behavior patterns - Each monster has specific behaviors and weaknesses
  • Prioritize threats - Know which monsters are deadliest and handle them first
  • Sometimes sacrificing an item is better than risking your life
  • Be extremely cautious during final extraction - monsters become much more aggressive