R.E.P.O. Monster -Enzyklopädie
Ihr vollständiger Leitfaden zu den 19 einzigartigen Monstern von R.E.P.O.
Monster Levels & Laichen
Monster -Level -Kategorien
Alle Monster fallen unter eine von 3 verschiedenen Kategorien der Ebene. Das Spiel wird Monster aus diesen Kategorien hervorbringen, basierend auf welchem Level Sie spielen.
Level 1 Monster
- Peeper
- Schattenkind
- Gnome (4x)
- Apex Predator
- Speurer
Level 2 Monster
- Rugrat
- Tier
- Upscream
- Küchenchef
- Versteckt
- Bowtie
- Mentalist
- Banger (3x)
Level 3 Monster
- Häuptling
- Robe
- Jäger
- Schnitter
- Clown
- Stapfen
Monster -Laichen/Wiederherstellung
Die Anzahl der Monster, die Spawn abgeben, wird durch das Level bestimmt:
- Levels 1-2: Ein Monster der Stufe 1 und ein Monster der Stufe 3
- Levels 3-5: Ein Monster der Stufe 1, ein Monster der Stufe 2 und ein Monster der Stufe 3
- Levels 6-8: Zwei Monster der Stufe 1, zwei Monster der Stufe 2 und zwei Monster der Stufe 3
- Levels 9-10: Zwei Monster der Stufe 1, drei Monster der Stufe 2 und zwei Monster der Stufe 3
- Levels 11+: Zwei Monster der Stufe 1, drei Monster der Stufe 2 und drei Monster der Stufe 3
Respawning Monster
Monster können despawnen, wenn sie für 20-40 Sekunden mehr als 20 Einheiten von allen Spielern entfernt sind. Die Respawn -Zeit hängt davon ab, wie lange Sie in der Ebene waren:
- First 10 minutes: 4-5 Minuten zum Respawn
- 10-20 minutes: 3,2-4 Minuten zu respawnen
- 20-30 minutes: 2,4-3 Minuten zum Respawn
- 30-40 minutes: 1,6-2 Minuten zum Respawn
- 40-50 minutes: 0,8-1 Minute zum Respawn
- 50+ minutes: 1 Sekunde zu respawnen
Wenn ein Spieler ein Monster tötet, wird sein Respawn -Timer mit 3 multipliziert.
Endgültiges Extraktionsverhalten
Nach Abschluss der letzten Extraktion in einem Level ändert sich das Monsterverhalten dramatisch:
Seien Sie nach Ihrer endgültigen Extraktion auf einen intensiven Ansturm zum Ausgang vorbereitet!

Animal
A fast, erratic roamer with a harmless attack that deals 2 damage. Moves randomly and unpredictably. It tramples Gnomes when walking over them, which can be beneficial.
Wie man vermeidet
It would rather run than fight. Easy to kill with any weapon. If you pick it up, it speeds up and runs away. Two or more people grabbing it causes it to freeze temporarily before spinning out of control.
Erkennen durch

Apex Predator (Duck)
A harmless duck that follows you. If picked up or attacked, it transforms into Apex Predator that chases players for 10 seconds with a vicious bite (10 damage, three times per second).
Wie man vermeidet
Don't pick it up or attack it. Can be safely killed for cash by positioning it in an extraction zone and letting the piston crush it. Running around solid objects like tables is effective for avoiding it when transformed.
Erkennen durch

Banger
An explosive enemy that spawns in groups of three. If it sees a player or takes damage, its fuse ignites and it charges at the nearest player. When it explodes, it's an instant kill up close.
Wie man vermeidet
Can be picked up and thrown like grenades, but they break free after ~3 seconds. Listen for fuse sounds (hidden timer ~10 seconds and final warning). Throw them into wells, lava, or acid to dispose of them. Only takes 3 damage to kill.
Erkennen durch
Fuse hissing and ignition sounds

Bowtie
A large, puffy monster that roams at a medium pace. When it spots a player, it lets out a continuous scream that pushes the player back and disables sprinting and jumping. Sometimes enters a frenzy, stomping at high speed and damaging everything.
Wie man vermeidet
Easy to kill with tranq guns, firearms, or melee weapons as they have very low HP. They can't move while screaming. If one is blocking your path, wait it out and it'll eventually move along.
Erkennen durch
Continuous screaming when attacking

Clown (Beamer)
A fast, loud enemy with heavy footsteps. Attacks with a deadly horizontal laser beam that deals 100 damage. If its laser is on cooldown (~8 seconds), it charges and kicks players instead, dealing 50 damage and launching them.
Wie man vermeidet
Bait its laser from a high ledge (it can't jump) and attack while it's stunned. Crouch under the laser if timed right. Hide behind non-destructible cover. The laser also destroys scrap, so keep your loot far away.
Erkennen durch
Loud footsteps, laughing before attack, and laser charging sounds
Allgemeine Tipps
- Stay quiet - Most monsters are attracted to noise
- Teamwork - One person can distract monsters while others move items safely
- Use items wisely - Grenades and mines can help deal with certain monsters
- Learn behavior patterns - Each monster has specific behaviors and weaknesses
- Prioritize threats - Know which monsters are deadliest and handle them first
- Sometimes sacrificing an item is better than risking your life
- Be extremely cautious during final extraction - monsters become much more aggressive