R.E.P.O. Monster Enciclopedia
La tua guida completa ai 19 mostri unici di R.E.P.O.
Livelli di mostri e riproduzione
Categorie a livello di mostro
Tutti i mostri rientrano in una delle 3 categorie di livello diverso. Il gioco generarà mostri da queste categorie in base al livello su cui stai giocando.
Mostri di livello 1
- Peeper
- Bambino ombra
- Gnomi (4x)
- Apice Predator
- Spewer
Mostri di livello 2
- Rugrat
- Animale
- Upscream
- Chef
- Nascosto
- Papillon
- Mentalista
- Bangers (3x)
Mostri di livello 3
- Capo
- Abito
- Cacciatore
- Mietitrice
- Clown
- Arrancare
Monster spawning/Respawning
Il numero di mostri che spawn è determinato da quale livello sei:
- Levels 1-2: Un mostro di livello 1 e un mostro di livello 3
- Levels 3-5: Un mostro di livello 1, un mostro di livello 2 e un mostro di livello 3
- Levels 6-8: Due mostri di livello 1, due mostri di livello 2 e due mostri di livello 3
- Levels 9-10: Due mostri di livello 1, tre mostri di livello 2 e due mostri di livello 3
- Levels 11+: Due mostri di livello 1, tre mostri di livello 2 e tre mostri di livello 3
Monster Respawing
I mostri possono disperdersi se sono oltre 20 unità da tutti i giocatori per 20-40 secondi. Il tempo di Respawn dipende da quanto tempo sei stato nel livello:
- First 10 minutes: 4-5 minuti per rigenerare
- 10-20 minutes: 3,2-4 minuti per rigenerare
- 20-30 minutes: 2,4-3 minuti per rigenerare
- 30-40 minutes: 1,6-2 minuti per rigenerare
- 40-50 minutes: 0,8-1 minuto per rigenerare
- 50+ minutes: 1 secondo a Respira
Se un giocatore uccide un mostro, il suo timer Respawn verrà moltiplicato per 3.
Comportamento finale di estrazione
Dopo aver completato l'ultima estrazione a un livello, il comportamento dei mostri cambia radicalmente:
Preparati a una corsa intensa all'uscita dopo l'estrazione finale!

Animal
A fast, erratic roamer with a harmless attack that deals 2 damage. Moves randomly and unpredictably. It tramples Gnomes when walking over them, which can be beneficial.
Come evitare
It would rather run than fight. Easy to kill with any weapon. If you pick it up, it speeds up and runs away. Two or more people grabbing it causes it to freeze temporarily before spinning out of control.
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Apex Predator (Duck)
A harmless duck that follows you. If picked up or attacked, it transforms into Apex Predator that chases players for 10 seconds with a vicious bite (10 damage, three times per second).
Come evitare
Don't pick it up or attack it. Can be safely killed for cash by positioning it in an extraction zone and letting the piston crush it. Running around solid objects like tables is effective for avoiding it when transformed.
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Banger
An explosive enemy that spawns in groups of three. If it sees a player or takes damage, its fuse ignites and it charges at the nearest player. When it explodes, it's an instant kill up close.
Come evitare
Can be picked up and thrown like grenades, but they break free after ~3 seconds. Listen for fuse sounds (hidden timer ~10 seconds and final warning). Throw them into wells, lava, or acid to dispose of them. Only takes 3 damage to kill.
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Fuse hissing and ignition sounds

Bowtie
A large, puffy monster that roams at a medium pace. When it spots a player, it lets out a continuous scream that pushes the player back and disables sprinting and jumping. Sometimes enters a frenzy, stomping at high speed and damaging everything.
Come evitare
Easy to kill with tranq guns, firearms, or melee weapons as they have very low HP. They can't move while screaming. If one is blocking your path, wait it out and it'll eventually move along.
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Continuous screaming when attacking

Clown (Beamer)
A fast, loud enemy with heavy footsteps. Attacks with a deadly horizontal laser beam that deals 100 damage. If its laser is on cooldown (~8 seconds), it charges and kicks players instead, dealing 50 damage and launching them.
Come evitare
Bait its laser from a high ledge (it can't jump) and attack while it's stunned. Crouch under the laser if timed right. Hide behind non-destructible cover. The laser also destroys scrap, so keep your loot far away.
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Loud footsteps, laughing before attack, and laser charging sounds

Chef (Frog)
A frog-like monster that roams the facility.
Come evitare
Approach with caution and use ranged weapons when possible.
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Gnomes
Small creatures that can be trampled by other monsters.
Come evitare
Generally harmless, but watch for their interactions with other monsters.
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Headman (Floating Head)
A floating head that patrols areas.
Come evitare
Keep your distance and avoid direct confrontation.
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Hidden
A stealthy monster that can ambush players.
Come evitare
Stay alert and listen carefully for audio cues.
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Huntsman
An aggressive hunter that tracks players.
Come evitare
Use cover and coordinate with teammates to defeat.
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Peeper (Eye Monster)
An eye-based monster that observes players.
Come evitare
Avoid its line of sight when possible.
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Mentalist (Alien)
An alien-like creature with psychic abilities.
Come evitare
Quick movements and disruption of line of sight are key.
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Reaper
A deadly monster that deals significant damage.
Come evitare
Extreme caution required. Use heavy weaponry.
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Robe (Cloak)
A cloaked figure that moves mysteriously.
Come evitare
Watch for movement patterns and strike when vulnerable.
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Rugrat (Baby Monster)
A small but aggressive baby monster.
Come evitare
Don't underestimate its speed and aggression.
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Shadow Child
A shadowy entity that lurks in dark areas.
Come evitare
Stay in well-lit areas when possible.
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Spewer
A monster that spews hazardous materials.
Come evitare
Keep distance to avoid projectile attacks.
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Trudge
A slow-moving but powerful monster.
Come evitare
Use its slow speed to your advantage. High damage output requires caution.
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Upscream
A monster that emits disorienting screams.
Come evitare
Cover your ears and find cover quickly.
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Bella
A new monster added in the Monster Update v0.3.0.
Come evitare
Study its behavior patterns carefully.
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Birthday Boy
A festive but dangerous new monster.
Come evitare
Don't be fooled by its appearance.
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Cleanup Crew
A maintenance-themed monster that cleans up the facility.
Come evitare
High threat level. Engage with full team support.
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Elsa
A cold-themed monster with freezing abilities.
Come evitare
Keep moving to avoid being frozen.
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Gambit
An unpredictable and highly dangerous monster.
Come evitare
Maximum caution required. Coordinate all attacks.
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Headgrab
A creature that attempts to latch onto players' heads.
Come evitare
Watch overhead and keep moving.
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Heart Hugger
A monster that targets vital organs.
Come evitare
Protect your chest area and maintain distance.
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Loom
A towering monster that looms over players.
Come evitare
Use height differences to your advantage. Extremely dangerous.
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Oogly
An unsettling monster with peculiar behavior.
Come evitare
Observe from a safe distance before engaging.
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Tick
A parasite-like monster that latches onto players.
Come evitare
Quick reactions needed. Remove immediately if attached.
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Suggerimenti generali
- Stay quiet - Most monsters are attracted to noise
- Teamwork - One person can distract monsters while others move items safely
- Use items wisely - Grenades and mines can help deal with certain monsters
- Learn behavior patterns - Each monster has specific behaviors and weaknesses
- Prioritize threats - Know which monsters are deadliest and handle them first
- Sometimes sacrificing an item is better than risking your life
- Be extremely cautious during final extraction - monsters become much more aggressive