Repo Game Baby (Rugrat) Guide: How to Beat the Baby Monster

The "baby" — officially called the Rugrat — is one of the most-searched enemies in R.E.P.O. for good reason: it can throw your own loot at you for more damage than any other monster in the game. Here is exactly what it does and how to shut it down.

Quick Answer

The baby in REPO is the Rugrat, a Level 2 monster with 150 HP. It steals nearby valuables and throws them at you for 8 to 225 damage, then runs away. Kill it with one Gun shot, slam it as a team (two players or solo at Strength 4), or push it into a pit on Level 5+ maps. Best survival tip: keep loot off the floor — a Rugrat with nothing to throw is harmless.

Rugrat at a Glance

The numbers and behaviors most players ask about, in one quick reference card.

Also known as
Rugrat / The Baby
Threat tier
Level 2 monster
Health
150 HP
Damage per throw
8 – 225 (depends on the item it throws)
Pickup requirement
Strength upgrade level 4 (solo)
Attack style
Steals the nearest valuable and hurls it at you

How to Beat the Baby Monster

Five practical methods, ranked from safest to most weapon-dependent. Pick the one that fits your loadout and lobby size.

1

Clear the floor of valuables

The Rugrat is harmless when there is nothing to throw. The moment you hear the baby giggle, stop dropping items in open rooms — keep loot inside the cart or held in someone's hands. An empty room is a Rugrat with no weapon.

2

Listen for the giggle, scan low

The baby is small and surprisingly fast, so it tends to slip below eye level. Use the giggling laugh and pattering footsteps to track it. If you hear it nearby, sweep the floor with your flashlight before it grabs anything heavy.

3

Pick it up and slam (team)

With two players (or solo at Strength 4+), grab the Rugrat and slam it into the floor or a wall repeatedly. A few clean slams take it under 150 HP and end the threat without spending ammo or weapon charge.

4

Shoot or grenade if you have weapons

A single shot from the Gun is usually enough — the baby drops in one hit. Grenades, melee weapons, and the Stun Baton also work. If a teammate already owns a chargeable weapon, this is the cleanest kill.

5

Pit toss on Level 5+

On maps with open pits, place a valuable on the far side. The Rugrat will jump for it. While it is mid-air over the pit, grab and hold it for a few seconds — it loses its landing platform and falls straight in. Cheap, weapon-free kill on later levels.

Why the Rugrat Is More Dangerous Than It Looks

On paper the Rugrat is fragile — 150 HP folds to a single Gun shot. The danger is what it does before you reach it. If your team has carelessly dropped a Cube of Knowledge or a Server Rack on the floor, one Rugrat encounter can cost a teammate full health and shave thousands off the haul value of the thrown item.

The other trap is over-committing to a chase. The baby is small, fast, and runs away the moment it has thrown something. Sprinting after it through unfamiliar rooms is how players bump into worse monsters that share the same floor. If the kill is not quick, break off and let the cart team finish the run — the Rugrat alone is rarely the reason a level fails.

Tip: When carrying a high-tier valuable like the Harp or Painting, never set it down outside the truck. The Rugrat's 225-damage throw was almost certainly going to be that exact item.

Related R.E.P.O. Guides

Baby (Rugrat) FAQ

What is the baby in REPO game?

The "baby" is the community nickname for the Rugrat, a Level 2 monster in R.E.P.O. It looks like a small infant-shaped creature that crawls and runs through haunted maps. Despite its size, it has 150 HP and a single attack that can hit harder than any other enemy in the game when it picks the right valuable to throw.

How do you kill the baby in REPO?

Three reliable methods: 1) shoot it with the Gun — usually one bullet ends it; 2) pick it up with two players (or solo at Strength 4+) and slam it repeatedly into the floor; 3) on Level 5+ maps with pits, lure it across with a valuable and grab it mid-jump so it falls in. Grenades, melee weapons, and Stun Baton all work too.

How much damage does the Rugrat do?

It depends entirely on the valuable it throws. Light items deal around 8 damage; heavy ones like the Cube of Knowledge deal up to 225 damage in a single hit, the highest single-attack damage of any monster in the game. The hit also knocks you back, which can stun-lock you against a wall or shove you into another threat.

Can you kill the baby solo without a weapon?

Not easily. Without Strength upgrades, a solo player cannot pick up the Rugrat to slam it. Your options are: get the Gun or another weapon from the shop, upgrade Strength to level 4 so you can solo-grab it, or use a Tranq Gun to put it to sleep first and then carry it. Otherwise, your safest play is avoidance — clear the room of throwables and walk away.

Why does the Rugrat steal my valuables?

Stealing is its attack pattern, not random behavior. When the Rugrat sees you and there is a valuable in the same room, it will run to the nearest item, pick it up, and hurl it at you in a single attack. After throwing (or even after just trying to grab one), it always runs away. The valuable takes damage from being thrown too, so it can shave thousands off your haul if it picks an S-tier item.

Where does the baby spawn in REPO?

The Rugrat is a Level 2 monster, so it starts appearing in the level 2 map pool and continues into later runs. Like all REPO monsters, it spawns at least two rooms away from the player at the start of a level. There is no fixed location — it roams the map looking for valuables and players. Listen for the baby giggle to track its current direction.

How do I avoid the baby without killing it?

Keep every valuable in the cart or in a teammate's hands. The Rugrat needs an item on the floor to attack with — deny it ammunition and it becomes background noise. If it spots you while you are carrying something, drop the item behind cover and break line of sight; it will lose interest and wander off. The Rugrat always retreats after one attack attempt, so even one bad encounter is rarely fatal if you survive the throw.