R.E.P.O. Monstercyklopedi
Din kompletta guide till R.E.P.O.s 19 unika monster
Monsternivåer och gytning
Monsternivåkategorier
Alla monster faller under en av 3 olika nivåkategorier. Spelet kommer att leka monster från dessa kategorier baserat på vilken nivå du spelar på.
Nivå 1 -monster
- Kissa
- Skuggbarn
- Gnomes (4x)
- Spets rovdjur
- Spy
Nivå 2 -monster
- Rugrat
- Djur
- Upsscream
- Kock
- Dold
- Bowla
- Mentalist
- Bangers (3x)
Nivå 3 -monster
- Hövding
- Robe
- Jägare
- Skördeman
- Clown
- Traska
Monster Spawning/Respawning
Antalet monster som spawn bestäms av vilken nivå du är på:
- Levels 1-2: Ett nivå 1 -monster och ett nivå 3 -monster
- Levels 3-5: Ett nivå 1 -monster, ett nivå 2 -monster och ett nivå 3 -monster
- Levels 6-8: Två nivå 1 -monster, två nivå 2 -monster och två nivå 3 -monster
- Levels 9-10: Två nivå 1 -monster, tre nivå 2 -monster och två nivå 3 -monster
- Levels 11+: Två nivå 1 -monster, tre nivå 2 -monster och tre nivå 3 -monster
Monster Respawning
Monsters kan förtala om de är längre än 20 enheter från alla spelare i 20-40 sekunder. Respawn Time beror på hur länge du har varit på nivån:
- First 10 minutes: 4-5 minuter för att responera
- 10-20 minutes: 3.2-4 minuter för att responera
- 20-30 minutes: 2,4-3 minuter för att responera
- 30-40 minutes: 1,6-2 minuter att respawn
- 40-50 minutes: 0,8-1 minut för att responera
- 50+ minutes: 1 sekund till Responwn
Om en spelare dödar ett monster kommer dess respawn -timer att multipliceras med 3.
Slutlig extraktionsbeteende
Efter att ha slutfört den sista extraktionen i en nivå förändras monsterbeteendet dramatiskt:
Var beredd på en intensiv rusa till utgången efter din slutliga extraktion!

Animal
A fast, erratic roamer with a harmless attack that deals 2 damage. Moves randomly and unpredictably. It tramples Gnomes when walking over them, which can be beneficial.
Hur man undviker
It would rather run than fight. Easy to kill with any weapon. If you pick it up, it speeds up and runs away. Two or more people grabbing it causes it to freeze temporarily before spinning out of control.
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Apex Predator (Duck)
A harmless duck that follows you. If picked up or attacked, it transforms into Apex Predator that chases players for 10 seconds with a vicious bite (10 damage, three times per second).
Hur man undviker
Don't pick it up or attack it. Can be safely killed for cash by positioning it in an extraction zone and letting the piston crush it. Running around solid objects like tables is effective for avoiding it when transformed.
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Banger
An explosive enemy that spawns in groups of three. If it sees a player or takes damage, its fuse ignites and it charges at the nearest player. When it explodes, it's an instant kill up close.
Hur man undviker
Can be picked up and thrown like grenades, but they break free after ~3 seconds. Listen for fuse sounds (hidden timer ~10 seconds and final warning). Throw them into wells, lava, or acid to dispose of them. Only takes 3 damage to kill.
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Fuse hissing and ignition sounds

Bowtie
A large, puffy monster that roams at a medium pace. When it spots a player, it lets out a continuous scream that pushes the player back and disables sprinting and jumping. Sometimes enters a frenzy, stomping at high speed and damaging everything.
Hur man undviker
Easy to kill with tranq guns, firearms, or melee weapons as they have very low HP. They can't move while screaming. If one is blocking your path, wait it out and it'll eventually move along.
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Continuous screaming when attacking

Clown (Beamer)
A fast, loud enemy with heavy footsteps. Attacks with a deadly horizontal laser beam that deals 100 damage. If its laser is on cooldown (~8 seconds), it charges and kicks players instead, dealing 50 damage and launching them.
Hur man undviker
Bait its laser from a high ledge (it can't jump) and attack while it's stunned. Crouch under the laser if timed right. Hide behind non-destructible cover. The laser also destroys scrap, so keep your loot far away.
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Loud footsteps, laughing before attack, and laser charging sounds

Chef (Frog)
A frog-like monster that roams the facility.
Hur man undviker
Approach with caution and use ranged weapons when possible.
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Gnomes
Small creatures that can be trampled by other monsters.
Hur man undviker
Generally harmless, but watch for their interactions with other monsters.
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Headman (Floating Head)
A floating head that patrols areas.
Hur man undviker
Keep your distance and avoid direct confrontation.
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Hidden
A stealthy monster that can ambush players.
Hur man undviker
Stay alert and listen carefully for audio cues.
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Huntsman
An aggressive hunter that tracks players.
Hur man undviker
Use cover and coordinate with teammates to defeat.
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Peeper (Eye Monster)
An eye-based monster that observes players.
Hur man undviker
Avoid its line of sight when possible.
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Mentalist (Alien)
An alien-like creature with psychic abilities.
Hur man undviker
Quick movements and disruption of line of sight are key.
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Reaper
A deadly monster that deals significant damage.
Hur man undviker
Extreme caution required. Use heavy weaponry.
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Robe (Cloak)
A cloaked figure that moves mysteriously.
Hur man undviker
Watch for movement patterns and strike when vulnerable.
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Rugrat (Baby Monster)
A small but aggressive baby monster.
Hur man undviker
Don't underestimate its speed and aggression.
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Shadow Child
A shadowy entity that lurks in dark areas.
Hur man undviker
Stay in well-lit areas when possible.
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Spewer
A monster that spews hazardous materials.
Hur man undviker
Keep distance to avoid projectile attacks.
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Trudge
A slow-moving but powerful monster.
Hur man undviker
Use its slow speed to your advantage. High damage output requires caution.
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Upscream
A monster that emits disorienting screams.
Hur man undviker
Cover your ears and find cover quickly.
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Bella
A new monster added in the Monster Update v0.3.0.
Hur man undviker
Study its behavior patterns carefully.
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Birthday Boy
A festive but dangerous new monster.
Hur man undviker
Don't be fooled by its appearance.
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Cleanup Crew
A maintenance-themed monster that cleans up the facility.
Hur man undviker
High threat level. Engage with full team support.
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Elsa
A cold-themed monster with freezing abilities.
Hur man undviker
Keep moving to avoid being frozen.
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Gambit
An unpredictable and highly dangerous monster.
Hur man undviker
Maximum caution required. Coordinate all attacks.
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Headgrab
A creature that attempts to latch onto players' heads.
Hur man undviker
Watch overhead and keep moving.
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Heart Hugger
A monster that targets vital organs.
Hur man undviker
Protect your chest area and maintain distance.
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Loom
A towering monster that looms over players.
Hur man undviker
Use height differences to your advantage. Extremely dangerous.
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Oogly
An unsettling monster with peculiar behavior.
Hur man undviker
Observe from a safe distance before engaging.
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Tick
A parasite-like monster that latches onto players.
Hur man undviker
Quick reactions needed. Remove immediately if attached.
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Allmänna tips
- Stay quiet - Most monsters are attracted to noise
- Teamwork - One person can distract monsters while others move items safely
- Use items wisely - Grenades and mines can help deal with certain monsters
- Learn behavior patterns - Each monster has specific behaviors and weaknesses
- Prioritize threats - Know which monsters are deadliest and handle them first
- Sometimes sacrificing an item is better than risking your life
- Be extremely cautious during final extraction - monsters become much more aggressive