R.E.P.O. Monster Encyclopedia

Your Complete Guide to R.E.P.O.'s 19 Unique Monsters

Monster Levels & Spawning

Monster Level Categories

All monsters fall under one of 3 different level categories. The game will spawn monsters from these categories based on what level you're playing on.

Level 1 Monsters

  • Peeper
  • Shadow Child
  • Gnomes (4x)
  • Apex Predator
  • Spewer

Level 2 Monsters

  • Rugrat
  • Animal
  • Upscream
  • Chef
  • Hidden
  • Bowtie
  • Mentalist
  • Bangers (3x)

Level 3 Monsters

  • Headman
  • Robe
  • Huntsman
  • Reaper
  • Clown
  • Trudge

Monster Spawning/Respawning

The number of monsters that spawn is determined by what level you're on:

  • Levels 1-2: One Level 1 monster and one Level 3 monster
  • Levels 3-5: One Level 1 monster, one Level 2 monster, and one Level 3 monster
  • Levels 6-8: Two Level 1 monsters, two Level 2 monsters, and two Level 3 monsters
  • Levels 9-10: Two Level 1 monsters, three Level 2 monsters, and two Level 3 monsters
  • Levels 11+: Two Level 1 monsters, three Level 2 monsters, and three Level 3 monsters

Monster Respawning

Monsters can despawn if they are further than 20 units away from all players for 20-40 seconds. Respawn time depends on how long you've been in the level:

  • First 10 minutes: 4-5 minutes to respawn
  • 10-20 minutes: 3.2-4 minutes to respawn
  • 20-30 minutes: 2.4-3 minutes to respawn
  • 30-40 minutes: 1.6-2 minutes to respawn
  • 40-50 minutes: 0.8-1 minute to respawn
  • 50+ minutes: 1 second to respawn

If a player kills a monster, its respawn timer will be multiplied by 3.

Final Extraction Behavior

After completing the last extraction in a level, monster behavior changes dramatically:

Be prepared for an intense rush to the exit after your final extraction!

Danger Level: 1/5
Monster Level: 2
Animal

Animal

A fast, erratic roamer with a harmless attack that deals 2 damage. Moves randomly and unpredictably. It tramples Gnomes when walking over them, which can be beneficial.

How to Avoid

It would rather run than fight. Easy to kill with any weapon. If you pick it up, it speeds up and runs away. Two or more people grabbing it causes it to freeze temporarily before spinning out of control.

Recognize By

Danger Level: 2/5
Monster Level: 1
Apex Predator (Duck)

Apex Predator (Duck)

A harmless duck that follows you. If picked up or attacked, it transforms into Apex Predator that chases players for 10 seconds with a vicious bite (10 damage, three times per second).

How to Avoid

Don't pick it up or attack it. Can be safely killed for cash by positioning it in an extraction zone and letting the piston crush it. Running around solid objects like tables is effective for avoiding it when transformed.

Recognize By

Danger Level: 5/5
Monster Level: 2
Banger

Banger

An explosive enemy that spawns in groups of three. If it sees a player or takes damage, its fuse ignites and it charges at the nearest player. When it explodes, it's an instant kill up close.

How to Avoid

Can be picked up and thrown like grenades, but they break free after ~3 seconds. Listen for fuse sounds (hidden timer ~10 seconds and final warning). Throw them into wells, lava, or acid to dispose of them. Only takes 3 damage to kill.

Recognize By

Fuse hissing and ignition sounds

Danger Level: 3/5
Monster Level: 2
Bowtie

Bowtie

A large, puffy monster that roams at a medium pace. When it spots a player, it lets out a continuous scream that pushes the player back and disables sprinting and jumping. Sometimes enters a frenzy, stomping at high speed and damaging everything.

How to Avoid

Easy to kill with tranq guns, firearms, or melee weapons as they have very low HP. They can't move while screaming. If one is blocking your path, wait it out and it'll eventually move along.

Recognize By

Continuous screaming when attacking

Danger Level: 5/5
Monster Level: 3
Clown (Beamer)

Clown (Beamer)

A fast, loud enemy with heavy footsteps. Attacks with a deadly horizontal laser beam that deals 100 damage. If its laser is on cooldown (~8 seconds), it charges and kicks players instead, dealing 50 damage and launching them.

How to Avoid

Bait its laser from a high ledge (it can't jump) and attack while it's stunned. Crouch under the laser if timed right. Hide behind non-destructible cover. The laser also destroys scrap, so keep your loot far away.

Recognize By

Loud footsteps, laughing before attack, and laser charging sounds

General Tips

  • Stay quiet - Most monsters are attracted to noise
  • Teamwork - One person can distract monsters while others move items safely
  • Use items wisely - Grenades and mines can help deal with certain monsters
  • Learn behavior patterns - Each monster has specific behaviors and weaknesses
  • Prioritize threats - Know which monsters are deadliest and handle them first
  • Sometimes sacrificing an item is better than risking your life
  • Be extremely cautious during final extraction - monsters become much more aggressive