R.E.P.O. Enciclopédia de monstros
Seu guia completo para os 19 monstros exclusivos de R.E.P.O.
Níveis de monstros e desova
Categorias de nível de monstro
Todos os monstros se enquadram em uma das 3 categorias de nível diferentes. O jogo gerará monstros dessas categorias com base no nível em que você está jogando.
Monstros de nível 1
- Peeper
- Filho das sombras
- Gnomos (4x)
- Predator Apex
- Spewer
Monstros de nível 2
- Rugrat
- Animal
- Upscream
- Chef
- Escondido
- Gravata borboleta
- Mentalista
- Bangers (3x)
Monstros de nível 3
- Chefe
- Manto
- Caçador
- Ceifador
- Palhaço
- Passear
Desova/reaparidade de monstros
O número de monstros que geram é determinado por que nível você está:
- Levels 1-2: Um monstro de nível 1 e um monstro de nível 3
- Levels 3-5: Um monstro de nível 1, um monstro de nível 2 e um monstro de nível 3
- Levels 6-8: Dois monstros de nível 1, dois monstros de nível 2 e dois monstros de nível 3
- Levels 9-10: Dois monstros de nível 1, três monstros de nível 2 e dois monstros de nível 3
- Levels 11+: Dois monstros de nível 1, três monstros de nível 2 e três monstros de nível 3
Responsabilidade de monstros
Os monstros podem desanimar se estiverem a mais de 20 unidades de todos os jogadores por 20 a 40 segundos. O tempo de reaparecimento depende de quanto tempo você está no nível:
- First 10 minutes: 4-5 minutos para reaparecer
- 10-20 minutes: 3,2-4 minutos para reaparecer
- 20-30 minutes: 2,4-3 minutos para reaparecer
- 30-40 minutes: 1,6-2 minutos para reaparecer
- 40-50 minutes: 0,8-1 minuto para reaparecer
- 50+ minutes: 1 segundo para reaparecer
Se um jogador mata um monstro, seu cronômetro de reaparecimento será multiplicado por 3.
Comportamento de extração final
Depois de concluir a última extração em um nível, o comportamento do monstro muda drasticamente:
Esteja preparado para uma intensa corrida para a saída após sua extração final!

Animal
A fast, erratic roamer with a harmless attack that deals 2 damage. Moves randomly and unpredictably. It tramples Gnomes when walking over them, which can be beneficial.
Como evitar
It would rather run than fight. Easy to kill with any weapon. If you pick it up, it speeds up and runs away. Two or more people grabbing it causes it to freeze temporarily before spinning out of control.
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Apex Predator (Duck)
A harmless duck that follows you. If picked up or attacked, it transforms into Apex Predator that chases players for 10 seconds with a vicious bite (10 damage, three times per second).
Como evitar
Don't pick it up or attack it. Can be safely killed for cash by positioning it in an extraction zone and letting the piston crush it. Running around solid objects like tables is effective for avoiding it when transformed.
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Banger
An explosive enemy that spawns in groups of three. If it sees a player or takes damage, its fuse ignites and it charges at the nearest player. When it explodes, it's an instant kill up close.
Como evitar
Can be picked up and thrown like grenades, but they break free after ~3 seconds. Listen for fuse sounds (hidden timer ~10 seconds and final warning). Throw them into wells, lava, or acid to dispose of them. Only takes 3 damage to kill.
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Fuse hissing and ignition sounds

Bowtie
A large, puffy monster that roams at a medium pace. When it spots a player, it lets out a continuous scream that pushes the player back and disables sprinting and jumping. Sometimes enters a frenzy, stomping at high speed and damaging everything.
Como evitar
Easy to kill with tranq guns, firearms, or melee weapons as they have very low HP. They can't move while screaming. If one is blocking your path, wait it out and it'll eventually move along.
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Continuous screaming when attacking

Clown (Beamer)
A fast, loud enemy with heavy footsteps. Attacks with a deadly horizontal laser beam that deals 100 damage. If its laser is on cooldown (~8 seconds), it charges and kicks players instead, dealing 50 damage and launching them.
Como evitar
Bait its laser from a high ledge (it can't jump) and attack while it's stunned. Crouch under the laser if timed right. Hide behind non-destructible cover. The laser also destroys scrap, so keep your loot far away.
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Loud footsteps, laughing before attack, and laser charging sounds

Chef (Frog)
A frog-like monster that roams the facility.
Como evitar
Approach with caution and use ranged weapons when possible.
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Gnomes
Small creatures that can be trampled by other monsters.
Como evitar
Generally harmless, but watch for their interactions with other monsters.
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Headman (Floating Head)
A floating head that patrols areas.
Como evitar
Keep your distance and avoid direct confrontation.
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Hidden
A stealthy monster that can ambush players.
Como evitar
Stay alert and listen carefully for audio cues.
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Huntsman
An aggressive hunter that tracks players.
Como evitar
Use cover and coordinate with teammates to defeat.
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Peeper (Eye Monster)
An eye-based monster that observes players.
Como evitar
Avoid its line of sight when possible.
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Mentalist (Alien)
An alien-like creature with psychic abilities.
Como evitar
Quick movements and disruption of line of sight are key.
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Reaper
A deadly monster that deals significant damage.
Como evitar
Extreme caution required. Use heavy weaponry.
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Robe (Cloak)
A cloaked figure that moves mysteriously.
Como evitar
Watch for movement patterns and strike when vulnerable.
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Rugrat (Baby Monster)
A small but aggressive baby monster.
Como evitar
Don't underestimate its speed and aggression.
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Shadow Child
A shadowy entity that lurks in dark areas.
Como evitar
Stay in well-lit areas when possible.
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Spewer
A monster that spews hazardous materials.
Como evitar
Keep distance to avoid projectile attacks.
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Trudge
A slow-moving but powerful monster.
Como evitar
Use its slow speed to your advantage. High damage output requires caution.
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Upscream
A monster that emits disorienting screams.
Como evitar
Cover your ears and find cover quickly.
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Bella
A new monster added in the Monster Update v0.3.0.
Como evitar
Study its behavior patterns carefully.
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Birthday Boy
A festive but dangerous new monster.
Como evitar
Don't be fooled by its appearance.
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Cleanup Crew
A maintenance-themed monster that cleans up the facility.
Como evitar
High threat level. Engage with full team support.
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Elsa
A cold-themed monster with freezing abilities.
Como evitar
Keep moving to avoid being frozen.
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Gambit
An unpredictable and highly dangerous monster.
Como evitar
Maximum caution required. Coordinate all attacks.
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Headgrab
A creature that attempts to latch onto players' heads.
Como evitar
Watch overhead and keep moving.
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Heart Hugger
A monster that targets vital organs.
Como evitar
Protect your chest area and maintain distance.
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Loom
A towering monster that looms over players.
Como evitar
Use height differences to your advantage. Extremely dangerous.
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Oogly
An unsettling monster with peculiar behavior.
Como evitar
Observe from a safe distance before engaging.
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Tick
A parasite-like monster that latches onto players.
Como evitar
Quick reactions needed. Remove immediately if attached.
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Dicas gerais
- Stay quiet - Most monsters are attracted to noise
- Teamwork - One person can distract monsters while others move items safely
- Use items wisely - Grenades and mines can help deal with certain monsters
- Learn behavior patterns - Each monster has specific behaviors and weaknesses
- Prioritize threats - Know which monsters are deadliest and handle them first
- Sometimes sacrificing an item is better than risking your life
- Be extremely cautious during final extraction - monsters become much more aggressive