R.E.P.O. Monster Encyclopedia
Uw volledige gids voor de 19 unieke monsters van R.E.P.O.
Monsterniveaus en spawning
Categorieën op monsterniveau
Alle monsters vallen onder een van de 3 verschillende categorieën op niveau. De game zal monsters uit deze categorieën voortbrengen op basis van welk niveau je speelt.
Niveau 1 monsters
- Peeper
- Schaduwkind
- Kabouters (4x)
- Apex Predator
- Spewer
Niveau 2 Monsters
- Rugrat
- Dier
- Verhuizing
- Chef
- Verborgen
- Boog
- Mentalist
- Bangers (3x)
Niveau 3 monsters
- Hoofdman
- Gewaad
- Jager
- Maaimachine
- Clown
- Breuk
Monster spawning/respawning
Het aantal monsters dat spawn wordt bepaald door welk niveau je op je bent:
- Levels 1-2: Één niveau 1 monster en één niveau 3 monster
- Levels 3-5: Één niveau 1 monster, één niveau 2 monster en één niveau 3 monster
- Levels 6-8: Twee niveau 1 monsters, twee niveau 2 monsters en twee niveau 3 monsters
- Levels 9-10: Twee niveau 1 monsters, drie niveau 2 monsters en twee niveau 3 monsters
- Levels 11+: Twee niveau 1 monsters, drie niveau 2 monsters en drie niveau 3 monsters
Monster Respawning
Monsters kunnen afwijzen als ze verder dan 20 eenheden verwijderd zijn van alle spelers gedurende 20-40 seconden. Respawn -tijd hangt af van hoe lang je in het niveau bent geweest:
- First 10 minutes: 4-5 minuten om te respawnen
- 10-20 minutes: 3,2-4 minuten om te respawnen
- 20-30 minutes: 2,4-3 minuten om te respawnen
- 30-40 minutes: 1,6-2 minuten om te respawnen
- 40-50 minutes: 0,8-1 minuut om te respawnen
- 50+ minutes: 1 seconde om te respawnen
Als een speler een monster doodt, wordt de respawn -timer vermenigvuldigd met 3.
Laatste extractiegedrag
Na het voltooien van de laatste extractie in een niveau, verandert het monstergedrag dramatisch:
Wees voorbereid op een intense haast naar de uitgang na je laatste extractie!

Animal
A fast, erratic roamer with a harmless attack that deals 2 damage. Moves randomly and unpredictably. It tramples Gnomes when walking over them, which can be beneficial.
Hoe te vermijden
It would rather run than fight. Easy to kill with any weapon. If you pick it up, it speeds up and runs away. Two or more people grabbing it causes it to freeze temporarily before spinning out of control.
Herkennen door

Apex Predator (Duck)
A harmless duck that follows you. If picked up or attacked, it transforms into Apex Predator that chases players for 10 seconds with a vicious bite (10 damage, three times per second).
Hoe te vermijden
Don't pick it up or attack it. Can be safely killed for cash by positioning it in an extraction zone and letting the piston crush it. Running around solid objects like tables is effective for avoiding it when transformed.
Herkennen door

Banger
An explosive enemy that spawns in groups of three. If it sees a player or takes damage, its fuse ignites and it charges at the nearest player. When it explodes, it's an instant kill up close.
Hoe te vermijden
Can be picked up and thrown like grenades, but they break free after ~3 seconds. Listen for fuse sounds (hidden timer ~10 seconds and final warning). Throw them into wells, lava, or acid to dispose of them. Only takes 3 damage to kill.
Herkennen door
Fuse hissing and ignition sounds

Bowtie
A large, puffy monster that roams at a medium pace. When it spots a player, it lets out a continuous scream that pushes the player back and disables sprinting and jumping. Sometimes enters a frenzy, stomping at high speed and damaging everything.
Hoe te vermijden
Easy to kill with tranq guns, firearms, or melee weapons as they have very low HP. They can't move while screaming. If one is blocking your path, wait it out and it'll eventually move along.
Herkennen door
Continuous screaming when attacking

Clown (Beamer)
A fast, loud enemy with heavy footsteps. Attacks with a deadly horizontal laser beam that deals 100 damage. If its laser is on cooldown (~8 seconds), it charges and kicks players instead, dealing 50 damage and launching them.
Hoe te vermijden
Bait its laser from a high ledge (it can't jump) and attack while it's stunned. Crouch under the laser if timed right. Hide behind non-destructible cover. The laser also destroys scrap, so keep your loot far away.
Herkennen door
Loud footsteps, laughing before attack, and laser charging sounds

Chef (Frog)
A frog-like monster that roams the facility.
Hoe te vermijden
Approach with caution and use ranged weapons when possible.
Herkennen door

Gnomes
Small creatures that can be trampled by other monsters.
Hoe te vermijden
Generally harmless, but watch for their interactions with other monsters.
Herkennen door

Headman (Floating Head)
A floating head that patrols areas.
Hoe te vermijden
Keep your distance and avoid direct confrontation.
Herkennen door

Hidden
A stealthy monster that can ambush players.
Hoe te vermijden
Stay alert and listen carefully for audio cues.
Herkennen door

Huntsman
An aggressive hunter that tracks players.
Hoe te vermijden
Use cover and coordinate with teammates to defeat.
Herkennen door

Peeper (Eye Monster)
An eye-based monster that observes players.
Hoe te vermijden
Avoid its line of sight when possible.
Herkennen door

Mentalist (Alien)
An alien-like creature with psychic abilities.
Hoe te vermijden
Quick movements and disruption of line of sight are key.
Herkennen door

Reaper
A deadly monster that deals significant damage.
Hoe te vermijden
Extreme caution required. Use heavy weaponry.
Herkennen door

Robe (Cloak)
A cloaked figure that moves mysteriously.
Hoe te vermijden
Watch for movement patterns and strike when vulnerable.
Herkennen door

Rugrat (Baby Monster)
A small but aggressive baby monster.
Hoe te vermijden
Don't underestimate its speed and aggression.
Herkennen door

Shadow Child
A shadowy entity that lurks in dark areas.
Hoe te vermijden
Stay in well-lit areas when possible.
Herkennen door

Spewer
A monster that spews hazardous materials.
Hoe te vermijden
Keep distance to avoid projectile attacks.
Herkennen door

Trudge
A slow-moving but powerful monster.
Hoe te vermijden
Use its slow speed to your advantage. High damage output requires caution.
Herkennen door

Upscream
A monster that emits disorienting screams.
Hoe te vermijden
Cover your ears and find cover quickly.
Herkennen door

Bella
A new monster added in the Monster Update v0.3.0.
Hoe te vermijden
Study its behavior patterns carefully.
Herkennen door

Birthday Boy
A festive but dangerous new monster.
Hoe te vermijden
Don't be fooled by its appearance.
Herkennen door

Cleanup Crew
A maintenance-themed monster that cleans up the facility.
Hoe te vermijden
High threat level. Engage with full team support.
Herkennen door

Elsa
A cold-themed monster with freezing abilities.
Hoe te vermijden
Keep moving to avoid being frozen.
Herkennen door

Gambit
An unpredictable and highly dangerous monster.
Hoe te vermijden
Maximum caution required. Coordinate all attacks.
Herkennen door

Headgrab
A creature that attempts to latch onto players' heads.
Hoe te vermijden
Watch overhead and keep moving.
Herkennen door

Heart Hugger
A monster that targets vital organs.
Hoe te vermijden
Protect your chest area and maintain distance.
Herkennen door

Loom
A towering monster that looms over players.
Hoe te vermijden
Use height differences to your advantage. Extremely dangerous.
Herkennen door

Oogly
An unsettling monster with peculiar behavior.
Hoe te vermijden
Observe from a safe distance before engaging.
Herkennen door

Tick
A parasite-like monster that latches onto players.
Hoe te vermijden
Quick reactions needed. Remove immediately if attached.
Herkennen door
Algemene tips
- Stay quiet - Most monsters are attracted to noise
- Teamwork - One person can distract monsters while others move items safely
- Use items wisely - Grenades and mines can help deal with certain monsters
- Learn behavior patterns - Each monster has specific behaviors and weaknesses
- Prioritize threats - Know which monsters are deadliest and handle them first
- Sometimes sacrificing an item is better than risking your life
- Be extremely cautious during final extraction - monsters become much more aggressive