R.E.P.O. Achievements: Full List & Status | REPO Game
R.E.P.O. still has no Steam achievements. Here is exactly what has been confirmed, what Semiwork has teased, when the list is expected to arrive — and what to chase until it does.
Quick Answer
R.E.P.O. has no Steam achievements right now. The store page lists none and every achievement tracker returns an empty set, so there is no list to complete. Semiwork has confirmed achievements are planned, but has said the team will not start work on them until the 1.0 update cycle — meaning they are not expected during the current Early Access patches. The only example teased publicly is an achievement for grabbing every monster in the game.
Does R.E.P.O. Have Achievements? Current Status
The five questions people actually search for, answered straight:
Why R.E.P.O. Has No Achievements Yet
It is a deliberate decision, not an oversight. Four reasons the list is still missing:
The game is still in Early Access
R.E.P.O. launched into Steam Early Access on 26 February 2025 and is still being built. Levels, enemies and systems are being added and rebalanced update by update, so anything an achievement could be pinned to is still moving.
Achievements are effectively permanent once shipped
Steam achievements are hard to remove gracefully after players have unlocked them. Shipping a list built around content that later changes leaves broken or unobtainable entries on every player profile, which is exactly what studios try to avoid.
Content updates come first
Semiwork is a small Swedish studio, and the updates shipped so far have gone into new levels, new monsters and a reworked cosmetics system rather than meta-progression. Achievements have been deferred rather than dropped.
The developers said so directly
This is not community guesswork. In a public Q&A the team stated that achievements will be added, but that they will not begin working on them until the 1.0 update is underway. That is the clearest timeline currently on record.
What We Know About Future R.E.P.O. Achievements
Everything Semiwork has actually said, with nothing filled in around it:
An achievement for grabbing every monster
The one concrete example the studio has shared is an achievement tied to grabbing each monster in the game with your gravity tool. It fits R.E.P.O. perfectly — it turns the single most reckless thing you can do into a checklist. Treat it as a teased idea, not a confirmed final entry.
They are grouped with new monsters
Every announcement that has mentioned achievements has mentioned new enemies in the same breath. That suggests the achievement list will be designed around the finished bestiary rather than the current one, which is another reason it is waiting for 1.0.
No list, names or icons have been shown
Semiwork has not published achievement names, descriptions, icons or a total count. Nothing has appeared in the Steam backend either, which is usually where dataminers spot an unreleased list first.
Quality-of-life work continues after 1.0
The studio has framed post-1.0 development as quality-of-life features and possible new platforms. If the achievement set ships alongside 1.0, expect it to be expanded afterwards rather than frozen.
What to Chase Until R.E.P.O. Achievements Arrive
No achievement list does not mean no goals. These are the self-imposed challenges R.E.P.O. crews actually run:
Set a quota milestone
The natural score in R.E.P.O. is how deep your crew gets before it wipes. Agree on a target level with your group and treat beating it as the run objective. It gives a four-player lobby the same pull an achievement pop would.
Run a no-death extraction
Clear a full level without a single crew member going down. It is far harder than it sounds, because the fastest hauling routes are the ones that walk you straight past whatever is patrolling.
Grab every monster you meet
Since the studio has already teased this as a possible achievement, it is worth starting now. Work through the bestiary one creature at a time and get a grab on each — safely, ideally, with someone watching your back.
Extract a level clean
Get every valuable out of a map without breaking one. Fragile items make this brutal, and it forces the whole crew to slow down and coordinate carries instead of sprinting each item back solo.
Try a solo run
R.E.P.O. can be played alone, and doing it removes every safety net: no one to revive you, no one to help carry the heavy items, no second pair of eyes. Surviving a few levels solo is a genuine flex.
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Frequently Asked Questions
Does R.E.P.O. have achievements on Steam?
No. As of now R.E.P.O. has no Steam achievements at all. The store page shows no achievement section, and third-party trackers like TrueSteamAchievements, PlayTracker and Exophase all return an empty list for the game. If you are looking at your Steam library wondering whether yours are bugged or hidden, they are not — there is simply nothing implemented yet for anyone to unlock.
Will R.E.P.O. ever add achievements?
Yes. Semiwork has confirmed achievements are planned and has named them as upcoming content more than once. The catch is timing: the studio has said it will not begin building the achievement list until it is working on the 1.0 update. So they are coming, but they are tied to the full release rather than to the Early Access patches shipping now.
When are R.E.P.O. achievements coming out?
There is no date. The only timing detail Semiwork has given is that achievement work starts during the 1.0 update cycle, and 1.0 itself does not have a confirmed public release date. Anyone quoting a specific achievement launch day is guessing. Watching the official Steam news hub is the most reliable way to catch the announcement when it happens.
How many achievements will R.E.P.O. have?
Unknown. No total, no names and no icons have been published, and nothing has surfaced in Steam's backend where an unreleased list would normally be spotted. Any page claiming to show the complete R.E.P.O. achievement list right now is either displaying an empty template or making entries up. Be careful with sites that fill the gap with invented unlock conditions.
Which R.E.P.O. achievements have been teased so far?
One. When the studio talked about achievements coming alongside new monsters, it floated an achievement for grabbing every monster in the game with your gravity tool. That is the only specific example that has been shared publicly. It has not been confirmed as a final entry, so treat it as a direction of travel rather than something already locked in.
Are there PS5 or Xbox trophies for R.E.P.O.?
No. R.E.P.O. is a PC-only title on Steam and has not released on PlayStation or Xbox, so there is no trophy list or gamerscore attached to it anywhere. Console versions have only ever been described as a possibility for after the 1.0 launch, and no platform or date has been announced.
Can I unlock R.E.P.O. achievements early with a tool?
There is nothing to unlock. Achievement-manager tools only toggle achievements a game has already registered with Steam, and R.E.P.O. has registered none, so there is no hidden list waiting to be flipped on. Once the real set ships you will be able to earn it normally through play, which is also the only way it will mean anything to the people you play with.
What should completionists do in the meantime?
Set your own goals. The community runs self-imposed challenges — deepest level reached, no-death extractions, clearing a map without breaking a single valuable, or grabbing every monster in the bestiary. That last one is worth starting now given it has been teased as a likely achievement. None of it shows on your Steam profile, but it is the closest thing R.E.P.O. currently has to a completion checklist.