R.E.P.O. Encyclopédie monstre
Votre guide complet des 19 monstres uniques de R.E.P.O.
Niveaux de monstres et frai
Catégories de niveau de monstre
Tous les monstres relèvent de l'une des 3 catégories de niveaux différentes. Le jeu engendrera des monstres de ces catégories en fonction du niveau sur lequel vous jouez.
Monstres de niveau 1
- Peeper
- Ombre
- Gnomes (4x)
- Prédateur Apex
- Crachat
Monsters de niveau 2
- Rugrat
- Animal
- Crème
- Cuisinier
- Caché
- Noeud papillon
- Mentaliste
- Bangers (3x)
Monstres de niveau 3
- Chef
- Peignoir
- Chasseur
- Moissonneuse
- Clown
- Marche pénible
Monster frai / réapparition
Le nombre de monstres qui se reproduisent est déterminé par le niveau que vous vous trouvez:
- Levels 1-2: Monstre de niveau 1 et monstre de niveau 3
- Levels 3-5: Monstre de niveau 1, monstre de niveau 2 et monstre de niveau 3
- Levels 6-8: Deux monstres de niveau 1, deux monstres de niveau 2 et deux monstres de niveau 3
- Levels 9-10: Deux monstres de niveau 1, trois monstres de niveau 2 et deux monstres de niveau 3
- Levels 11+: Deux monstres de niveau 1, trois monstres de niveau 2 et trois monstres de niveau 3
Monster Répusion
Les monstres peuvent déshabiller s'ils sont plus de 20 unités de tous les joueurs pendant 20 à 40 secondes. Le temps de réapparition dépend de la durée du niveau:
- First 10 minutes: 4-5 minutes pour réapparaître
- 10-20 minutes: 3,2-4 minutes pour réapparaître
- 20-30 minutes: 2,4-3 minutes pour réapparaître
- 30-40 minutes: 1,6-2 minutes pour réapparaître
- 40-50 minutes: 0,8 à 1 minute pour réapparaître
- 50+ minutes: 1 seconde pour réapparaître
Si un joueur tue un monstre, sa minuterie de réapparition sera multipliée par 3.
Comportement d'extraction final
Après avoir terminé la dernière extraction d'un niveau, le comportement des monstres change considérablement:
Soyez prêt pour une ruée intense à la sortie après votre extraction finale!

Animal
A fast, erratic roamer with a harmless attack that deals 2 damage. Moves randomly and unpredictably. It tramples Gnomes when walking over them, which can be beneficial.
Comment éviter
It would rather run than fight. Easy to kill with any weapon. If you pick it up, it speeds up and runs away. Two or more people grabbing it causes it to freeze temporarily before spinning out of control.
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Apex Predator (Duck)
A harmless duck that follows you. If picked up or attacked, it transforms into Apex Predator that chases players for 10 seconds with a vicious bite (10 damage, three times per second).
Comment éviter
Don't pick it up or attack it. Can be safely killed for cash by positioning it in an extraction zone and letting the piston crush it. Running around solid objects like tables is effective for avoiding it when transformed.
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Banger
An explosive enemy that spawns in groups of three. If it sees a player or takes damage, its fuse ignites and it charges at the nearest player. When it explodes, it's an instant kill up close.
Comment éviter
Can be picked up and thrown like grenades, but they break free after ~3 seconds. Listen for fuse sounds (hidden timer ~10 seconds and final warning). Throw them into wells, lava, or acid to dispose of them. Only takes 3 damage to kill.
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Fuse hissing and ignition sounds

Bowtie
A large, puffy monster that roams at a medium pace. When it spots a player, it lets out a continuous scream that pushes the player back and disables sprinting and jumping. Sometimes enters a frenzy, stomping at high speed and damaging everything.
Comment éviter
Easy to kill with tranq guns, firearms, or melee weapons as they have very low HP. They can't move while screaming. If one is blocking your path, wait it out and it'll eventually move along.
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Continuous screaming when attacking

Clown (Beamer)
A fast, loud enemy with heavy footsteps. Attacks with a deadly horizontal laser beam that deals 100 damage. If its laser is on cooldown (~8 seconds), it charges and kicks players instead, dealing 50 damage and launching them.
Comment éviter
Bait its laser from a high ledge (it can't jump) and attack while it's stunned. Crouch under the laser if timed right. Hide behind non-destructible cover. The laser also destroys scrap, so keep your loot far away.
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Loud footsteps, laughing before attack, and laser charging sounds

Chef (Frog)
A frog-like monster that roams the facility.
Comment éviter
Approach with caution and use ranged weapons when possible.
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Gnomes
Small creatures that can be trampled by other monsters.
Comment éviter
Generally harmless, but watch for their interactions with other monsters.
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Headman (Floating Head)
A floating head that patrols areas.
Comment éviter
Keep your distance and avoid direct confrontation.
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Hidden
A stealthy monster that can ambush players.
Comment éviter
Stay alert and listen carefully for audio cues.
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Huntsman
An aggressive hunter that tracks players.
Comment éviter
Use cover and coordinate with teammates to defeat.
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Peeper (Eye Monster)
An eye-based monster that observes players.
Comment éviter
Avoid its line of sight when possible.
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Mentalist (Alien)
An alien-like creature with psychic abilities.
Comment éviter
Quick movements and disruption of line of sight are key.
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Reaper
A deadly monster that deals significant damage.
Comment éviter
Extreme caution required. Use heavy weaponry.
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Robe (Cloak)
A cloaked figure that moves mysteriously.
Comment éviter
Watch for movement patterns and strike when vulnerable.
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Rugrat (Baby Monster)
A small but aggressive baby monster.
Comment éviter
Don't underestimate its speed and aggression.
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Shadow Child
A shadowy entity that lurks in dark areas.
Comment éviter
Stay in well-lit areas when possible.
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Spewer
A monster that spews hazardous materials.
Comment éviter
Keep distance to avoid projectile attacks.
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Trudge
A slow-moving but powerful monster.
Comment éviter
Use its slow speed to your advantage. High damage output requires caution.
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Upscream
A monster that emits disorienting screams.
Comment éviter
Cover your ears and find cover quickly.
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Bella
A new monster added in the Monster Update v0.3.0.
Comment éviter
Study its behavior patterns carefully.
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Birthday Boy
A festive but dangerous new monster.
Comment éviter
Don't be fooled by its appearance.
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Cleanup Crew
A maintenance-themed monster that cleans up the facility.
Comment éviter
High threat level. Engage with full team support.
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Elsa
A cold-themed monster with freezing abilities.
Comment éviter
Keep moving to avoid being frozen.
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Gambit
An unpredictable and highly dangerous monster.
Comment éviter
Maximum caution required. Coordinate all attacks.
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Headgrab
A creature that attempts to latch onto players' heads.
Comment éviter
Watch overhead and keep moving.
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Heart Hugger
A monster that targets vital organs.
Comment éviter
Protect your chest area and maintain distance.
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Loom
A towering monster that looms over players.
Comment éviter
Use height differences to your advantage. Extremely dangerous.
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Oogly
An unsettling monster with peculiar behavior.
Comment éviter
Observe from a safe distance before engaging.
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Tick
A parasite-like monster that latches onto players.
Comment éviter
Quick reactions needed. Remove immediately if attached.
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Conseils généraux
- Stay quiet - Most monsters are attracted to noise
- Teamwork - One person can distract monsters while others move items safely
- Use items wisely - Grenades and mines can help deal with certain monsters
- Learn behavior patterns - Each monster has specific behaviors and weaknesses
- Prioritize threats - Know which monsters are deadliest and handle them first
- Sometimes sacrificing an item is better than risking your life
- Be extremely cautious during final extraction - monsters become much more aggressive