R.E.P.O. Weapons Guide: Every Gun, Grenade & Trap

Every weapon in R.E.P.O. — guns, grenades, mines and the stun baton — is bought at the Service Station. This guide breaks down what each one does, where to get it, and how to use it against the monsters between you and your extraction.

Quick Answer

R.E.P.O. weapons fall into three groups: guns (Tranq Gun, Gun, Shotgun), throwables (grenades and mines), and the melee Stun Baton. All are bought from the Service Station between levels, with random stock each visit. Grenades and mines are cheap early-game picks; guns are expensive but reliable. Press E to fire or arm any weapon — there is no dedicated aim mode, so fight at close range and keep explosives away from your valuables.

Guns in R.E.P.O.

Firearms are your strongest answer to the game's tougher monsters. Prices below are approximate and shift with updates — treat them as a rough guide.

Tranq Gun

~$15K–$20K

A ranged stun weapon that deals no damage but knocks out whatever you dart for several seconds. It has a built-in silencer, so it will not draw extra attention when you fire. Only a few shots are loaded before you need to recharge it, so make each dart count — then grab the frozen enemy or finish it with something heavier.

Gun (Pistol)

~$40K+

The standard firearm holds roughly six bullets and can kill most monsters. There is no dedicated aim mode — you hold it like any object and press E to fire — so it is easy to whiff if you move mid-shot. Line up the largest part of the body at close range while the target is still.

Shotgun

~$74K–$93K

The heaviest hitter in the shop — one or two blasts obliterate most enemies. The catch is brutal recoil: fire too fast and the third shot sends the weapon flying and your aim scattering. Pace your shots and it is the most reliable monster-killer in the game.

Grenades & Explosive Weapons

Cheap, throwable, and lethal to loot as well as monsters. Damaging grenades clear enemies; the stun and shockwave variants control them without a body count.

Grenade

~$2K

The cheapest offensive option and a staple of early runs. Press E to pull the pin, then drop or throw it. Solid area damage for the price, but the blast will happily destroy nearby valuables too — throw it away from your haul.

Human Grenade

~$2K

A smaller, budget grenade with less radius and damage than the standard one. Handy when you only need to clear a single enemy in a tight space without wrecking everything around it.

Duct-Taped Grenade

~$2K

Explodes once on impact, then scatters several smaller grenades that detonate a moment later. The staggered blasts cover a wide area, making it the best explosive for hitting a cluster of enemies at once.

Stun Grenade

~$3K

A flashbang that deals no damage but stuns everything in range. Perfect for a clean escape or for freezing a monster so a teammate can line up a killing blow safely.

Shockwave Grenade

~$3K

Beeps for a few seconds, then bursts into a large pink electric shockwave that electrocutes and physically shoves anything nearby. Great crowd control, but the knockback can fling loose valuables around — mind your surroundings.

Stun Baton, Mines & Traps

Placeable and melee tools for controlling the map. Perfect for choke points, escapes, and setting up team kills.

Stun Baton

Melee

A close-range taser that interrupts a charging enemy mid-sprint. Its own hit is weak, but it can slam enemies into walls and floors for solid impact damage. Best used to stagger a monster so the rest of the team can pile on.

Explosive Mine

~$3K

Arm it and it latches to the floor; the next creature to step on it takes a heavy hit. Ideal for choke points and doorways enemies are forced to path through. Remember where you placed it — teammates set them off too.

Stun / Shockwave Mine

~$3K

Non-lethal floor traps. The stun mine locks an enemy in place for a while when triggered; the shockwave mine electrocutes and knocks anything nearby away. Both buy your team time without risking your valuables.

How to Buy & Use Weapons

Getting and firing a weapon in R.E.P.O. is simple once you know the flow:

1

Visit the Service Station

Weapons are only bought at the Service Station shop between levels. Guns, grenades and mines appear at random, so a specific weapon is not guaranteed on every visit — buy it when you see it and can afford it.

2

Save up for the right tier

Grenades and mines cost a few thousand and carry you through early runs. Guns run far pricier, so pool your extraction earnings with teammates rather than each buying a cheap weapon.

3

Hold the weapon, then press E

Every weapon is picked up and carried like any other object. Press E to fire a gun, pull a grenade pin, or swing the baton. There is no separate aim button, so position yourself carefully before you commit.

4

Aim at close range and mind your loot

Guns have no true aiming and explosives destroy valuables in the blast. Fight away from your cart, get close before firing, and keep a stun option in reserve for a fast escape.

Weapons are only half the fight. See our Monsters Guide to know what you are shooting at, the Upgrades Guide for player stat boosts, and the Valuables Guide for the loot you are protecting.

Frequently Asked Questions

Where do you get weapons in R.E.P.O.?

Every weapon is purchased from the Service Station, the shop you visit between levels. There is no way to find guns lying in the map — you have to buy them. Stock is randomized each visit, so the exact weapon you want may not be for sale that run. Grenades and mines show up most often and are the cheapest, while guns are rarer and far more expensive.

What is the best weapon in R.E.P.O.?

The Shotgun is the strongest raw damage dealer — one or two shots kill most monsters — but its recoil and high price make it a late-game buy. For value, the Tranq Gun is arguably the best pick: it disables any enemy regardless of strength, letting you escape or set up a kill. A common combo is to tranq a monster, then finish it with the Shotgun.

How do you use a gun in R.E.P.O.?

Pick up the gun and hold it like any object, then press E to fire. There is no aim-down-sights mode, so accuracy comes from positioning: get close, stand still, and target the biggest part of the monster while it is not moving. The Shotgun especially needs patience between shots because the recoil throws off your next blast.

What does the Tranq Gun do?

The Tranq Gun fires darts that temporarily knock out whatever they hit, regardless of the enemy's health or strength. It deals no damage, so it cannot kill — it buys time. Use it to freeze a monster so you can slip past, carry it away, or line up a stronger weapon. It has a silencer, so firing it will not attract extra attention, and it holds only a few shots before needing a recharge.

Is the Stun Baton worth buying?

The Stun Baton is a close-range melee taser that interrupts an enemy's sprint and can slam it into surfaces for impact damage. Its direct damage is low, so it is not a solo killer, but it shines in a team: stagger a monster with the baton while teammates hit it with guns or explosives. It is best treated as a control tool, not a finisher.

Do grenades destroy valuables?

Yes — explosive grenades and mines damage everything in the blast radius, including the valuables you are trying to extract. Always throw explosives away from your cart and haul. Non-damaging options like the Stun Grenade, Shockwave Grenade and stun mines are safer around loot because they control enemies without blowing up your profit.

What is the cheapest weapon in R.E.P.O.?

Grenades and mines are the cheapest weapons, usually only a few thousand each, which makes them the go-to early-game arsenal before you can afford a gun. The Human Grenade is a budget version of the standard grenade with a smaller blast. They are effective enough to handle threats in the first few levels while you build up currency for pricier firearms.